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ChobeTown - ShoppingStreet


4.4 ( 4304 ratings )
Hry Vzdělávání Educational Family
Vývojář: flaG
2.99 USD

Chobe Town Shopping Street
For everything you need!

This is a game for children of ages 2~5.
Learn how to count and enhance cognitive development.
It improves patience and concentration. Its great for
individual work, and even better with parent participation!

Adorable characters
With four adorable animal characters,
the game satisfies children’s desire of role-play.
Play with children while simulating the characters voice
and characteristics. Be interactive!

Multiple shops
After choosing the characters, you may discuss with children
which shop youre working in today.
Since each shop is illustrated in an animated and bright way,
children may play with fun while boosting cognitive development.

Developing Responsibility
As children learn to be a salesclerk,
they single out goods with correct number and
cultivate responsibility and concentration.
They grow more patient during the counting process, too!

Learning to count
Facing a customers demand on the chosen merchandize and number,
children sharpen their observation and match up the items among various other patterns.
With correct matching and number counting,
customers get their merchandizes and children receive positive responses.

Interpersonal interaction
Double-player mode assigns one player as the customer, while the other as a salesclerk.
Children learn basic social conventions such as taking turns, waiting and following rules.
The game provides an authentic experience of interpersonal
interaction in which children learn to count with co-players and strengthens shopping concepts.

Moderation and Discipline
It is our belief that moderate gaming may offer learning and fun,
but children should not be engrossed in app games and learn self-discipline.
Therefore, the game automatically reminds children to take a break every three rounds.

Flexibility
Beside the cooperation and fun within double-player mode,
the game shows flexibility for parents.
You may choose single-player mode with the purpose of rewarding children,
encouraging children to wait, switching of mood and basic cognitive learning.